Walk On Water
Characteristics
Casting time: 7 rounds
Spell cost: 50
Spell level: 4
Spell category: alteration
Affecting stats: wisdom
Offensive: No
Location: Anywhere
Target: livingtarget
Range: room
Components: VS
Alignment: Cannot be Evil.
Description
This spell calls upon Sikkar to save his faithful from drowning. It will only work on those strong of faith - those who are weak willed will not be blessed for long.
Notes
This spell allows moving on a water surface without drowning, but it does not help underwater.
page revision: 3, last edited: 23 Oct 2009 18:54