Titan

Homeworld: Wysoom
Description: Titans are huge. Towering close to twenty feet tall, titans
are powerful beings prone to brooding and dementia. The largest of the
Jotun, Titans are the first race, descendants of Oceanus and the original
rulers of Atlantis on Wysoom. But that time has passed, and the Titans
have watched their beloved capital sink beneath the city, their legends
forgotten, their power dissolved. Now the forlorn Titans seek to usher the
remaining Jotun into a new era and teach them to avoid the errors of Titan
past.
Bevian leads the Titan race.

Stat Potential
Str: excellent
Agi: horrible
Dex: horrible
Con: good
Int: moderate
Wis: high
Per: moderate
Cha: low
Siz: 20'0'
Weight: 954 kg
Metarace: Jotun

Maximum Age: immortal
Dietary Requirements: omnivore
Number of limbs: two
Natural Armor: good
Natural Weapons: moderate
Experience Rate: 80%
Skill Maximum: 90%
Hermetic Spell Maximum: 90%
Spiritual Spell Maximum: 90%
Heartbeat: very slow
Vision: light and ultra light conditions

Slots: a brow, a head, two eyes, a neck, an amulet, a brooch, a cloak, an
upper torso, a lower torso, two shoulders, two upper arms, two lower arms,
two wrists, two hands, two fingers, a belt, two upper legs, two lower legs
and two feet.
Advantages: escape death, see magic and very high stun resistance.
Disadvantages: claustrophobia.
Miscellaneous: natural terrain: none.
Resistances and Vulnerabilities: Takes 100% more disintegration damage,
100% more illusion damage and 100% more psionic damage.
Immune to: physical diseases
Disease Susceptibility: 100% to magical and 100% to mental diseases

Damage Regeneration: moderate
Mana Regeneration: poor
Endurance Regeneration: average
Emotes: tboom, tjust, tloom, tsafe and
twise.
Commands: runekey.
Good Guild Matches: alchemist, fallen, fighter, jomsviking, necromancer,
paladin, ranger and sentinel.
Average Guild Matches: abjurer, biomancer, cultist, druid, mage, merchant,
monk, psionicist and templar.
Poor Guild Matches: bard and hand.

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