|Action duration: 1||Endurance cost: 2|
|Affecting stats: perception|
|Skill Category: ranged combat||Skill Level: 1|
|Skill Type: Anytime||Skill targetting: living|
|This allows you to aim at a target for any ranged combat skills.|
|use targetting at <target>|
This skill changes your ranged combat target. Your ranged attacks and skills with targetting of "nonmelee opponent" will hit that target afterwards. Useful if you want to kill a more dangerous monster before his smaller friends, or a summoning monster rather than his summons.