Slaad

Homeworld: Perdow
Description: Huge frog-like beings from the swamps of Perdow, the Slaadi
are violent amphibians that are not above cannibalism. They consider
themselves the true rulers of Perdow and refuse to believe the nasty rumor
that they are descendants of frogs. They are also fairly immune to the
predations of the beasts that roam Perdow because of their poisonous
secretions. Slaadi hire themselves out as mercenaries to the highest
bidder on Perdow.
Afala leads the Slaad race.

Stat Potential
Str: high
Agi: low
Dex: low
Con: good
Int: moderate
Wis: moderate
Per: average
Cha: poor
Siz: 10'0'
Weight: 177 kg
Metarace: Elder

Maximum Age: immortal
Dietary Requirements: insectivore
Number of limbs: two
Natural Armor: weak
Natural Weapons: moderate
Experience Rate: 109%
Skill Maximum: 85%
Hermetic Spell Maximum: 60%
Spiritual Spell Maximum: 85%
Heartbeat: average
Vision: light and ultra light conditions

Slots: a brow, two eyes, an amulet, a brooch, a cloak, an upper torso, a
lower torso, two shoulders, two upper arms, two lower arms, two wrists, two
hands, two fingers, a belt and two upper legs.
Advantages: can breathe underwater.
Disadvantages: animal, half exp if good and large appetite.
Miscellaneous: natural terrain: swamp.
Resistances and Vulnerabilities: Takes 10% more electrical damage and 10%
more sonic damage.
Disease Carrier: mental diseases
Disease Susceptibility: 40% to mental diseases

Damage Regeneration: good
Mana Regeneration: moderate
Endurance Regeneration: average
Emotes: sblink, sclaw, scroak, sfly, sribbit and stongue.
Commands: croak and sskin.
Good Guild Matches: fallen, fighter and jomsviking.
Average Guild Matches: abjurer, cultist, monk and psionicist.
Poor Guild Matches: alchemist, bard, biomancer, druid, hand, mage,
merchant, necromancer, paladin, ranger, sentinel and templar.

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