Size (abbr. Siz)—This statistic determines the height of your character in inches, as well as the sheer mass and weight.
HIGH SIZE = You are BIG and thus inflict huge damage in melee and parry attacks with ease. You also start with more hit points. The tradeoff is that the bigger you are the more damage you recive and you can't enter certain areas due to your size. Also keep in mind that it usually takes more time for big races to regenerate their hp/sp/ep.
LOW SIZE = You're as small as a house cat. This means you are difficult to hit and dodging blows comes easilly for you. You will also recieve less damage from enemy attacks. The tradeoff is that you will inflict very low damage in melee, start with small number of hp and will be stunned more often by certain skills (like shove).
Height | Siz | Races |
20ft | 240 | Behemoth, Titan; Chimaera, Tuatara |
~~ | ~~ | |
16ft | 192 | Giant |
~~ | ~~ | |
13ft | 156 | Treant+4in |
12ft | 144 | Arcanus, Yaag-nesh; Tianlong |
11ft | 132 | Dragon+8in, Ettin+6in |
10ft | 120 | Homarid, Kreen, Slaad, Qookie+5in; Mephistacles+6in, Vanir+6in |
9ft | 108 | Troll; Efreeti+6in, Seraphim+5in, Wendigo+5in |
8ft | 96 | Tortle+4in, Minotaur |
7ft | 84 | Tywimn+6in, Vipyr+6in, Anakim+3in, Boelir, Centaur, Devil, Drensieqi; Revenant+2in, Sidhe+2in, Sluagh+2in, Valkyrie+2in |
6ft | 72 | Shadow+8in, Suula+8in, Thuul+8in, Flynd+6in, Jinn+4in, Kizanki+4in, Kuroa+3in, Bloodworm, Changeling, Dhampir, Dragonian, Gargoyle, Hephestian, Human, Irrdu, Kanku, Mummy, Muridan, Selkie, Unicorn, Uruk, Vampire, Werewolf, Xodar; Golemn+3in, Harpy |
5ft | 60 | Pudding+10in, Gorgon+8in, Catfolk+4in, Elf, Illex, Myconoid, Satyr; Dryad+2in, Kitsune+4in, Nekomata+6in, Xlakun'ah+2in |
4ft | 48 | Goblin+2in, Dwarf, Vulpin; Rusalka+6in |
3ft | 36 | Gnome+4in, Arakun, Argus |
2ft | 24 | Leprechaun+8in |
1ft | 12 | Gremlin+8in, Atomy, Papua; Ahrimazda, Phoenix+8in |
Thus the helpfile. Now a hypothesis on the mechanics.
Size values are floating point numbers. Pick a race. Let $S_H$ be the size, in inches, stated in the race helpfile. The starting size, when the character is created, is
(1)and this is also the size which a character of the race will get if sie takes the minimal size wish at creation. If size is increased when gaining levels, the increment is
(2)and the size of a character who takes the maximal size wish at creation will be
(3)upon reaching level 29, when growth ends. Without size wishes, the probability of the size increasing when advancing a level between 1 and 29, inclusive, is $P = 0.5$ and the expected value of the size of a wishless character is
(4)In the output of the score command and in similar places, the size is shown truncated, i. e. rounded down.
See also: list of the resulting numbers for all races, and weapon size ranges.
Basing on the formulas above one calculate the chance of getting given size after full growth period, with no wishes:
% of $S_H$ | % of E(S) | % chance of getting exactly this size | % chance of getting this or lower size | % chance of getting this or bigger size |
90 | 86.12 | 0.00000019 | 0.00000019 | 100.00000000 |
91 | 87.08 | 0.0000054 | 0.0000056 | 99.9999998 |
92 | 88.04 | 0.000076 | 0.000081 | 99.999994 |
93 | 89.00 | 0.00068 | 0.00076 | 99.99992 |
94 | 89.95 | 0.0044 | 0.0052 | 99.9992 |
95 | 90.91 | 0.022 | 0.027 | 99.995 |
96 | 91.87 | 0.088 | 0.116 | 99.973 |
97 | 92.82 | 0.29 | 0.41 | 99.88 |
98 | 93.78 | 0.80 | 1.21 | 99.59 |
99 | 94.74 | 1.87 | 3.07 | 98.79 |
100 | 95.69 | 3.73 | 6.80 | 96.93 |
101 | 96.65 | 6.44 | 13.25 | 93.20 |
102 | 97.61 | 9.67 | 22.91 | 86.75 |
103 | 98.56 | 12.64 | 35.55 | 77.09 |
104 | 99.52 | 14.45 | 50.00 | 64.45 |
105 | 100.48 | 14.45 | 64.45 | 50.00 |
106 | 101.44 | 12.64 | 77.09 | 35.55 |
107 | 102.39 | 9.67 | 86.75 | 22.91 |
108 | 103.35 | 6.44 | 93.20 | 13.25 |
109 | 104.31 | 3.73 | 96.93 | 6.80 |
110 | 105.26 | 1.87 | 98.79 | 3.07 |
111 | 106.22 | 0.80 | 99.59 | 1.21 |
112 | 107.18 | 0.29 | 99.88 | 0.41 |
113 | 108.13 | 0.088 | 99.973 | 0.116 |
114 | 109.09 | 0.022 | 99.995 | 0.027 |
115 | 110.05 | 0.0044 | 99.9992 | 0.0052 |
116 | 111.00 | 0.00068 | 99.99992 | 0.00076 |
117 | 111.96 | 0.000076 | 99.999994 | 0.000081 |
118 | 112.92 | 0.0000054 | 99.9999998 | 0.0000056 |
119 | 113.88 | 0.00000019 | 100.00000000 | 0.00000019 |