Shaman

Description: Shamen are the intermediaries between the mortal world and the spirit world. These worlds are represented as the upper world of the sky, or spirit levels, and the lower worlds of Nature. Humankind, along with all its symbols and traditions, was the middle world. Because of their ability to enter altered states of consciousness, the shamans are able to enter the spirit world and return with visions. By interacting with the plant, mineral, animal, and spirit realms, shamans take on totemic patrons who help guide them through trial and tribulation. Shamans are the natural guardians, spiritual intermediaries, and mortal advisers to the inhabitants of the material world.

This guild uses Spiritual

Guild choices for: Shaman

Tertiary Guilds: Akashic, Asu initiate, Cutthroat grandmaster, Cutthroat grunt, Cutthroat master, Cutthroat novice, Cutthroat soldier, Cutthroat veteran, Dervish, Expert slinger, Kon black, Kon blue, Kon brown, Kon purple, Kon white, Kon yellow, Legendary slinger, Master slinger, Naturalist, Novice slinger, Transmigrationist.

Level Skills Spells
1 consider animal
slinging
sling
targetting
bearskin
2 shamanic ritual
sylvan tongue
goodberry
3 foraging
animal tongue
barracuda bite
4 botany owl sight
lesser heal animal
5 geology
throwing
blazing acorn
6 dagger
fishing
create spiritknife
7 snow survival
staff
animal form
8 shamanic consciousness
create spiritmask
fish gills
9 meditation
veterinary medicine
heal animal
sharpleaf
alligator trash
10 eagle wings
create fetish
slow animal
11 deer speed
restore
12 howl bear hug
snake bite
13 spirit strike
hold animal
tree spirit
14 animal lore greater heal animal
plant door
greater summon minions
packheal

Potentials:

Stat Str:
none (0/7)
Agi:
none (0/7)
Con:
none (0/7)
Dex:
none (0/7)
Int:
tiny (1/7)
Wis:
tiny (1/7)
Per:
tiny (1/7)
Cha:
none (0/7)
Point HP:
little (2/7)
HPR:
tiny (1/7)
SP:
more (5/7)
SPR:
more (5/7)
EP:
tiny (1/7)
EPR:
little (2/7)
Category Nature:
huge (7/7)

Notes

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