Poison: Poison damage can be inflicted both as a result of being poisoned or as a damage type. It can be injected, ingested, or as contact poison — immunity to poison does not make one immune to poison damage. Poison is aligned with Earth and Water as the "toxic liquid", and represents the slow damage of a living being on a cellular level. Armor protects very
little against poison.

Except where stated otherwise, content is © 2007–2008 RetroWIKI contributors, all rights reserved. Content from the RetroMUD game or the retromud.org website is © 1994–2008 RetroMUD and/or RetroMUD staff, used here only for commentary, without permission.