Perception
Perception (abbr. Per)— This determines how perceptive your character is. It's based on one's peripheral vision, ability to process information, and how finely tuned one's senses are.
HIGH PER = Can hear people coming from down the street.
Example: Sherlock Holmes.
LOW PER = Easily startled, misses obvious clues.
Example: A rock.
NEGATIVE PER EFFECT: Beings with negative Perception are permanently blind.
Perception | Races |
Unsurpassable | Argus, Ettin, Illex |
Excellent | Behemoth, Dragon, Gremlin, Minotaur |
High | Arakun, Atomy, Catfolk, Unicorn, Werewolf |
Good | Flynd, Goblin, Kanku, Pudding, Suula, Vipyr, Vulpin |
Average | Centaur, Dhampir, Drensieqi, Elf, Gorgon, Hephestian, Kreen, Kuroa, Muridan, Myconoid, Selkie, Shadow, Slaad |
Moderate | Anakim, Arcanus, Changeling, Devil, Dwarf, Gargoyle, Gnome, Human, Irrdu, Jinn, Kizanki, Leprechaun, Mummy, Satyr, Thuul, Titan, Troll, Tywimn, Uruk, Vampire, Yaag-nesh |
Low | Bloodworm, Dragonian, Papua, Tortle, Treant |
Bad | Giant, Homarid, Xodar |
Poor | none |
Horrible | Boelir |
page revision: 2, last edited: 02 Jun 2007 22:24