Homeworld: Crypt
Description: Perhaps the original citizens of Crypt, the Papua are a
peaceful race of rock-like beings who have inhabited the tunnels of Crypt
for as long as any race can remember. It is believed that they created the
many winding tunnels that link from one underground warren to another. It
is also believed their power at molding the stones protected them when the
Fall destroyed other civilizations. Having their own goals and designs,
the Papua go about their business of either helping or hindering those
about them.
Stat Potential
Str: horrible
Agi: bad
Dex: bad
Con: unsurpassable
Int: high
Wis: high
Per: low
Cha: average
Siz: 1'0'
Weight: 9 kg
Metarace: Elemental
Maximum Age: immortal
Dietary Requirements: detritivore
Number of limbs: two
Natural Armor: exceptional
Natural Weapons: extremely poor
Experience Rate: 115%
Skill Maximum: 95%
Hermetic Spell Maximum: 60%
Spiritual Spell Maximum: 100%
Heartbeat: slow
Vision: light, dark, ultra light and ultra dark conditions
Slots: a brow, a head[bulk: minimal], two eyes, an amulet, a brooch, a
cloak, an upper torso, two shoulders, two upper arms, two lower arms, two
wrists, two hands, two fingers and a belt.
Advantages: can't fall unconscious, does not need to breathe, infravision,
poison immunity and very high stun resistance.
Disadvantages: cannot ride mounts, cannot sleep, half exp if evil and
non-flesh being.
Miscellaneous: natural terrain: rocky hills.
Resistances and Vulnerabilities: Takes 10% more acid damage and 10% more
sonic damage.
Immune to: physical diseases
Damage Regeneration: poor
Mana Regeneration: moderate
Endurance Regeneration: average
Emotes: pmount, pponder, pspirit and
pstand.
Commands: eblend and eheal.
Good Guild Matches: abjurer, hand, psionicist and templar.
Average Guild Matches: druid and paladin.
Poor Guild Matches: alchemist, bard, biomancer, cultist, fallen, fighter,
jomsviking, mage, merchant, monk, necromancer, ranger and sentinel.