Homeworld: Perdow
Description: The Muridan are a race of prolific, anthropomorphic rats.
Scavengers and parasites, they are the equivalent of Bloodworms to land
races. Muridan packs lair wherever there are large amounts of humanoids
and then blend in with the other rats festering there. Hiring themselves
out to the highest bidder, Muridan are hated and reviled everywhere.
Alenke leads the Muridan race.
Stat Potential
Str: average
Agi: excellent
Dex: excellent
Con: good
Int: bad
Wis: low
Per: average
Cha: low
Siz: 6'0'
Weight: 62 kg
Metarace: Nightbreed
Maximum Age: 18 years
Dietary Requirements: scavenger
Number of limbs: three
Natural Armor: weak
Natural Weapons: moderate
Experience Rate: 82%
Skill Maximum: 90%
Hermetic Spell Maximum: 20%
Spiritual Spell Maximum: 80%
Heartbeat: very rapid
Vision: light, dark and ultra dark conditions
Slots: a brow, a head[bulk: somewhat], two eyes, a neck, an amulet, a
brooch, a cloak, an upper torso, a lower torso, two shoulders, two upper
arms, two lower arms, two wrists, two hands, two fingers, a belt, two upper
legs and a tail[bulk: somewhat].
Advantages: enhanced hearing, enhanced olfactory sense and trap detection.
Disadvantages: agoraphobia, animal and large appetite.
Miscellaneous: natural terrain: caverns.
Resistances and Vulnerabilities: Takes 70% more fire damage, 70% more
illusion damage and 70% more sonic damage.
Disease Carrier: physical diseases
Disease Susceptibility: 100% to mental diseases
Damage Regeneration: moderate
Mana Regeneration: poor
Endurance Regeneration: good
Emotes: mcheese, mfurt, mrat, msnarl and
mtail.
Commands: aspect, masquerade, ratform, rous and scrounge.
Good Guild Matches: fallen, fighter, hand, jomsviking, monk, paladin,
ranger and sentinel.
Average Guild Matches: abjurer, cultist, druid, psionicist and templar.
Poor Guild Matches: alchemist, bard, biomancer, mage, merchant and
necromancer.