Homeworld: Welstar
Description: Long believed to be a savage race, Minotaur are in truth among
the most even-tempered of creatures. The most common image of the cruel,
bloodthirsty man-bull is based on poor creatures driven to madness in
labyrinthine prisons. Whatever the source, these falsehoods have lowered
the Minotaur to the status of 'monster' and they have suffered cruel
persecution as a result. Despite their placid natures, an enraged Minotaur
is a force to be reckoned with. In battle, a Minotaur becomes an
unstoppable juggernaut of rock-hard muscle and deadly steel. Minotaur
warriors prefer great axes, heavy longswords and massive mauls, since these
weapons make the best use of the Minotaur's powerful arms and shoulders.
Even female Minotaurs may be found on a battlefield when the cause is
deemed worthy.
Stat Potential
Str: excellent (9/10)
Agi: high (8/10)
Dex: horrible (1/10)
Con: unsurpassable (10/10)
Int: moderate (5/10)
Wis: horrible (1/10)
Per: excellent (9/10)
Cha: bad
Siz: 8'0'
Weight: 109 kg
Metarace: Classical
Maximum Age: 250 years
Dietary Requirements: omnivore
Number of limbs: two
Natural Armor: moderate
Natural Weapons: good
Experience Rate: 100%
Skill Maximum: 90%
Hermetic Spell Maximum: 20%
Spiritual Spell Maximum: 80%
Heartbeat: average
Vision: light and dark conditions
General combat Skill Bonus: 5%
Slots: a brow, a head, two eyes, a neck, an amulet, a brooch, a cloak, an upper torso, a lower torso, two shoulders, two upper arms, two lower arms, two wrists, two hands, two fingers, a belt, two upper legs and a tail[ bulk: quite].
Advantages: enhanced olfactory sense, gets horns attack, is horned and very high stun resistance.
Disadvantages: animal and half exp if evil.
Miscellaneous: natural terrain: caverns.
Resistances and Vulnerabilities: Takes 50% more disintegration damage, 50% more harm damage and 10% less illusion damage.
Immune to: physical diseases
Disease Susceptibility: 100% to mental diseases
Damage Regeneration: excellent (5/5)
Mana Regeneration: moderate (2/5)
Endurance Regeneration: average (3/5)
Emotes: mlab, mlower, mred and msteam.
Commands: csniff and inspiration.
Good Guild Matches: fighter, jomsviking, paladin, ranger and sentinel.
Average Guild Matches: abjurer, druid, assassin, monk, psionicist and templar.
Poor Guild Matches: alchemist, bard, biomancer, cultist, fallen, mage, merchant and necromancer.