Homeworld: Sosel
Description: Kitsune are the stuff of legends on Sosel, as a beautiful and
rare species with power over illusions and a grace that rivals all but the
gods. It is not uncommon for Kitsune to be the target of small groups on
Sosel - some Kitsune even have temples dedicated to them, which causes the
small furry tricksters great amusement.

Stat Potential
Str: horrible
Agi: good
Dex: moderate
Con: bad
Int: good
Wis: good
Per: low
Cha: unsurpassable
Siz: 5'4'
Weight: 36 kg
Metarace: Lupin

Maximum Age: immortal
Dietary Requirements: omophage
Number of limbs: two
Natural Armor: weak
Natural Weapons: poor
Experience Rate: 54%
Skill Maximum: 90%
Hermetic Spell Maximum: 100%
Spiritual Spell Maximum: 20%
Heartbeat: rapid
Vision: light, dark and ultra light conditions
Hermetic Illusion Spell Bonus: 5%

Slots: a brow, a head[bulk: somewhat], two eyes, a neck[bulk: somewhat], an
amulet, a brooch, a cloak, an upper torso[bulk: somewhat], a lower
torso[bulk: somewhat], two shoulders[bulk: somewhat], two upper arms[bulk:
somewhat], two lower arms[bulk: somewhat], two wrists, two hands[bulk:
somewhat], two fingers, a belt, two upper legs[bulk: somewhat] and two
tails[bulk: somewhat].
Advantages: enhanced hearing, enhanced olfactory sense, lucky, see
invisible, see magic and trap detection.
Disadvantages: animal.
COMPLETING A SPECIAL QUEST, affected by the moon, natural terrain: jungle
and rolls 'r's.
Resistances and Vulnerabilities: Takes 15% less illusion damage.
Immune to: physical diseases

Damage Regeneration: moderate
Mana Regeneration: excellent
Endurance Regeneration: average
Emotes: kflick, kflick2, ksteal, kstroke and ktemple.
Commands: howl and rfish.
Poor Guild Matches: abjurer, alchemist, bard, biomancer, cultist, druid,
fallen, fighter, hand, jomsviking, mage, merchant, monk, necromancer,
paladin, psionicist, ranger, sentinel and templar.

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