Intelligence
Intelligence (abbr. Int)— This determines the intelligence of your character, not you the player. It applies in situations involving spell-casting and the determination of spell-points.
HIGH INT = Does math computations without writing anything down. A+ student.
Example: Albert Einstein.
LOW INT = Has problems reading, can't follow complicated concepts.
Example: Sheep.
NEGATIVE INT EFFECT: Beings with negative Intelligence will have difficulty casting spells of all types.
| Intelligence | Races |
| Unsurpassable | Arcanus, Drensieqi, Yaag-nesh |
| Excellent | Argus, Kizanki, Kreen, Myconoid |
| High | Elf, Gnome, Papua, Vampire |
| Good | Dragon, Gremlin, Illex, Jinn, Leprechaun, Suula |
| Average | Atomy, Devil, Gorgon, Hephestian, Kanku, Kuroa, Selkie, Shadow, Treant, Vulpin |
| Moderate | Anakim, Arakun, Behemoth, Boelir, Centaur, Changeling, Dhampir, Goblin, Homarid, Human, Irrdu, Minotaur, Mummy, Satyr, Slaad, Titan, Tortle, Tywimn, Unicorn, Vipyr |
| Low | Bloodworm, Catfolk, Dwarf, Gargoyle, Pudding, Thuul |
| Bad | Dragonian, Murridan, Uruk, Werewolf, Xodar |
| Poor | Troll |
| Horrible | Ettin, Flynd, Giant |
page revision: 3, last edited: 02 Jun 2007 22:23





