Intelligence
Intelligence (abbr. Int)— This determines the intelligence of your character, not you the player. It applies in situations involving spell-casting and the determination of spell-points.
HIGH INT = Does math computations without writing anything down. A+ student.
Example: Albert Einstein.
LOW INT = Has problems reading, can't follow complicated concepts.
Example: Sheep.
NEGATIVE INT EFFECT: Beings with negative Intelligence will have difficulty casting spells of all types.
Intelligence | Races |
Unsurpassable | Arcanus, Drensieqi, Yaag-nesh |
Excellent | Argus, Kizanki, Kreen, Myconoid |
High | Elf, Gnome, Papua, Vampire |
Good | Dragon, Gremlin, Illex, Jinn, Leprechaun, Suula |
Average | Atomy, Devil, Gorgon, Hephestian, Kanku, Kuroa, Selkie, Shadow, Treant, Vulpin |
Moderate | Anakim, Arakun, Behemoth, Boelir, Centaur, Changeling, Dhampir, Goblin, Homarid, Human, Irrdu, Minotaur, Mummy, Satyr, Slaad, Titan, Tortle, Tywimn, Unicorn, Vipyr |
Low | Bloodworm, Catfolk, Dwarf, Gargoyle, Pudding, Thuul |
Bad | Dragonian, Murridan, Uruk, Werewolf, Xodar |
Poor | Troll |
Horrible | Ettin, Flynd, Giant |
page revision: 3, last edited: 02 Jun 2007 22:23