Inspire
Characteristics
Casting time: 4 rounds
Spell cost: 100
Spell level: 14
Spell category: charm
Affecting stats: charisma
Offensive: No
Location: Anywhere
Target: livingtarget
Range: room
Components: VM
Components: levetikon (reusable)
Alignment: Cannot be Evil.
Description
The Missionary can inspire and rally people to their cause through storytelling and inspirational quoting of religious materials. However, the listeners must be either of the same faith as the Missionary, or slightly knowledgeable of and unopposed to it or this ability will not be useful. This spell works on a military unit.
Notes
TODO: What does this do and on whom does it work?
page revision: 2, last edited: 29 Jun 2008 00:20