Holy Tunic


Casting time: 5 rounds
Spell cost: 100
Spell level: 5
Spell category: enchantment
Affecting stats: wisdom
Offensive: No
Location: Anywhere
Target: obtarget
Range: room
Components: VS
Alignment: Cannot be Evil.


A Templar can use this spell to enhance the protective value of his guild tunic. This cannot be used on other items, and can only be cast when the tunic isn't being worn.


The effect persists until boot. TODO: So how big is the difference, really?

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