Hellheal
Type: Healing
Humanoid: 750 Animal: 750
Fish: 750 Insect: 750
Plant: 750 Non-Flesh: 750
Undead: 750 Alignment: Evil
Casting time: 2 rounds Spell cost: 140
Spell level: 15 Spell category: bewahrung
Affecting stats: wis
Offensive: No Location: Anywhere
Target: livingtarget Range: close
Components: VS
Alignment: Must be Evil.
Spell Description
This spell allows an evil caster to heal an evil target by calling
upon the divine favor of the evil demon lords.
Syntax
invoke hellheal at <target>

Notes

This is the fastest and most efficent healing spell the Cultist can learn, and is sufficent for tank healing in most cases, especially with biomancer support (for equipment mobs).

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