Spell Characteristics
Casting time: 10 rounds
Spell cost: 150
Affecting stats: wis
Resisting stats:
Spell Category: alteration
Spell Level: 7
Offensive: No
Spell Targetting: needtarget
Location: Anywhere
Range: room
Components:VSM
Material Components:ansuz (1 charge)
Spell Description
This spell allows the Jomsviking to shape-journey by sending his spirit into the world in the form of an animal. Forms include: raven, hawk, wolf and bear. The jomsviking can return to normal at any time by using the 'normalform' command. Spell usage: invoke hamfarir at [shape]
Notes
This is a list of each form and their stats:
Raven
Str: 15 | Con: 75 | Siz: 15 |
Agi: 95 | Dex: 65 | Per: 90 |
Int: 55 | Wis: 50 | Cha: 30 |
Commands: dive, normalform and scrounge.
Hawk
Str: 35 | Con: 55 | Siz: 30 |
Agi: 90 | Dex: 65 | Per: 90 |
Int: 55 | Wis: 50 | Cha: 35 |
Commands: dive and normalform.
Wolf
Str: 95 | Con: 90 | Siz: 72 |
Agi: 95 | Dex: 10 | Per: 105 |
Int: 35 | Wis: 30 | Cha: 10 |
Vision: light, dark and ultra dark conditions.
Keen sense of smell and hearing.
Ravenous eater.
Commands: chunt, csniff, howl, normalform (if Jomsviking) and werewolfform (if Werewolf).
Bear
Str: 95 | Con: 85 | Siz: 80 |
Agi: 25 | Dex: 60 | Per: 80 |
Int: 55 | Wis: 50 | Cha: 25 |
Vision: dark and ultra dark conditions.
Infravision.
Keen sense of smell.
Commands: chunt, csniff, feast, normalform and rfish.