Homeworld: Crypt
Description: Dark hearted and malevolent, the Gorgons are a cursed race
outcast from Wysoom. Hiding in the depths of Crypt, they plot their
revenge against the children of Oceanus, the Jotun. Consummate cowards and
creatures of opportunity, the snake-tressed Gorgons use their petrifying
stare to slay their enemies and feed themselves, for they can only consume
stone. They intentionally seek out Irrdu to make them suffer for the
Gorgon fate.
Danik leads the Gorgon race.
Stat Potential
Str: good
Agi: moderate
Dex: moderate
Con: average
Int: average
Wis: high
Per: average
Cha: horrible
Siz: 5'8'
Weight: 58 kg
Metarace: Classical
Maximum Age: 80 years
Dietary Requirements: detritivore
Number of limbs: two
Natural Armor: good
Natural Weapons: weak
Experience Rate: 85%
Skill Maximum: 85%
Hermetic Spell Maximum: 60%
Spiritual Spell Maximum: 95%
Heartbeat: average
Vision: dark and ultra dark conditions
Spiritual Alteration Spell Bonus: 5%
Slots: a brow, two eyes, a neck, an amulet, a brooch, a cloak, an upper
torso, a lower torso, two shoulders, two upper arms, two lower arms, two
wrists, two hands, two fingers, a belt, two upper legs, two lower legs, two
feet and a tail.
Advantages: poison immunity.
Disadvantages: half exp if good.
Miscellaneous: natural terrain: caverns.
Resistances and Vulnerabilities: none.
Disease Susceptibility: 100% to mental diseases
Damage Regeneration: moderate
Mana Regeneration: moderate
Endurance Regeneration: average
Emotes: geye, gsnake, gstatue and
gstone.
Commands: inspiration, petrify and ybite.
Good Guild Matches: abjurer, cultist, druid, fallen, fighter, hand, ranger
and sentinel.
Average Guild Matches: jomsviking, monk and psionicist.
Poor Guild Matches: alchemist, bard, biomancer, mage, merchant,
necromancer, paladin and templar.





