Description: Gladiators are the ultimate sportsmen. They do battle with their fellow man for the entertainment of others. They must learn many skills because they never know what may happen in the heat of battle. They commonly use nets, javelins and tridents or other polearms, but sometimes they may be forced down to their bare hands and forced to use dirtier tricks. They generally wear lighter armors so they can remain light on their feet.
This is a non-magical guild.
Guild choices for: Gladiator
Tertiary Guilds: Myrmidon, Warlord, Expert harpoonist, Halberdier, Hoplite, Master harpoonist, Novice harpoonist, Pugilist bantamweight, Pugilist cruiserweight, Pugilist featherweight, Pugilist flyweight, Pugilist heavyweight, Pugilist welterweight, Retiarii, Sikh apprentice, Sikh cadet, Sikh elite, Sikh master, Sikh novice, Sikh veteran, Specksioneer, Whipcracker, Whiplasher, Whipmaster, Whipsnapper, Whipster
Potentials:
Stat | Str: little (2/7) |
Agi: little (2/7) |
Con: little (2/7) |
Dex: little (2/7) |
Int: none (0/7) |
Wis: little (2/7) |
Per: none (0/7) |
Cha: none (0/7) |
---|---|---|---|---|---|---|---|---|
Point | HP: small (3/7) HPR: small (3/7) |
SP: none (0/7) SPR: none (0/7) |
EP: average (4/7) EPR: average (4/7) |
Category | General combat: small (3/7) |
Light combat: small (3/7) |
Armed combat: small (3/7) |