Gladiator

Description: Gladiators are the ultimate sportsmen. They do battle with their fellow man for the entertainment of others. They must learn many skills because they never know what may happen in the heat of battle. They commonly use nets, javelins and tridents or other polearms, but sometimes they may be forced down to their bare hands and forced to use dirtier tricks. They generally wear lighter armors so they can remain light on their feet.

This is a non-magical guild.

Guild choices for: Gladiator

Tertiary Guilds: Myrmidon, Warlord, Expert harpoonist, Halberdier, Hoplite, Master harpoonist, Novice harpoonist, Pugilist bantamweight, Pugilist cruiserweight, Pugilist featherweight, Pugilist flyweight, Pugilist heavyweight, Pugilist welterweight, Retiarii, Sikh apprentice, Sikh cadet, Sikh elite, Sikh master, Sikh novice, Sikh veteran, Specksioneer, Whipcracker, Whiplasher, Whipmaster, Whipsnapper, Whipster

Level Skills
1 dagger
broad blade
polearm
bashing
medium throwing
2 choke
first aid
consider humanoid
3 push
targetting
ancient
4 large throwing
net
hear noises
5 launching
hurling
challenge
6 infamy
brawling
weave net
7 kick
net trip
whip
Level Skills
8 throw dust
9 tactics
remedy
net throwing
ambidexterity
diagnostics
10 bash
net entangle
massage
11 polearm sweep
polearm strike
arena acting
12 goad
flogging
identify weakness
13 entangle
fearlessness
infighting
14 gladiator prestige
dirty tricks
intimidation
bring down
armor optimization

Potentials:

Stat Str:
little (2/7)
Agi:
little (2/7)
Con:
little (2/7)
Dex:
little (2/7)
Int:
none (0/7)
Wis:
little (2/7)
Per:
none (0/7)
Cha:
none (0/7)
Point HP:
small (3/7)
HPR:
small (3/7)
SP:
none (0/7)
SPR:
none (0/7)
EP:
average (4/7)
EPR:
average (4/7)
Category General combat:
small (3/7)
Light combat:
small (3/7)
Armed combat:
small (3/7)

Notes

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License