Action duration: 5 Endurance cost: 10
Affecting stats: per wis
Resisting stats:
Skill Category: nature Skill Level: 5
Skill Type: Non combat Skill targetting: none
Offensive: No Location:
The geology skill is used to find minerals for use as potion ingredients.
use geology


This randomly creates 1-5 "mineral" type components. Once the mineral server is implemented, a more fleshed-out system should come with it. Although the helpfile lists no "location", it doesn't work everywhere, most likely it's "outside (non-city)" like botany. Higher training seems to increase the chance to get more components per skill use, but doesn't guarantee high numbers.

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