Full Wishes

A full wish is intended to supply a major benefit, bending the normal rules in ways that usually are not duplicated, even by powerful skills or equipment. Full wishes have a base cost of 100 Primal Energy, with each successive wish costing 10% more than the previous one. Any Primal Energy that is spent on a full wish will be freed upon reincarnation, allowing you to spend it again.


Cost by Wish Number

Wish 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
PE Cost 100 110 121 133 146 160 176 193 212
Total 100 210 331 464 610 770 946 1139 1351


Guild

Join Restricted Guild
Allows joining a non-prohibited primary or secondary guild that is not on your guild pathing.

Max Secondary
Allows advancement of a second primary guild to 20.

Max Tertiary
Allows advancement of a second secondary guild to level 14.

Alignment

Alignment Drift: Evil
Align shifts experienced by your character favor evil.

Alignment Drift: Neutral
Align shifts experienced by your character favor neutrality.

Alignment Drift: Good
Align shifts experienced by your character favor good.

Racial Limit Increase

Exp Rate
Increases racial experience rate by 10%.

Skill Max
Increases racial skill maximum by 10%.

Hermetic Max
Increases racial hermetic maximum by 10%.

Spiritual Max
Increases racial spiritual maximum by 10%.
Two shrines supply this wish, depending on the alignment of your character.

Natural AC
Increases racial armor class by 150.

Natural WC
Increases racial weapon class by 10.

Stat Increase

Stats Max
25% chance of gaining a second point of any stat when you obtain one during a character level.
This chance stacks with those from the increased stat wishes.

Increased Stat
50% chance of gaining a second point of the selected stat when you obtain one during a character level.

Extra Lucky
Gain an additional luck roll to determine your daily luck value.

Regen: HPR
Increase health point regeneration. (Quantity of increase unknown)

Regen: SPR
Increase spell point regeneration. (+15 SPR)

Regen: EPR
Increase endurance point regeneration. (+8 EPR)

Minimum Size
Never gain Siz during your growth phase. (Level 1-30)

Maximum Size
Always gain Siz during your growth phase. (Level 1-30)
Siz gained may not always result in an increase of your displayed Siz value.

Skill Improvement

No Spell Fumble
Never fumble spell casting.

No Skill Fumble
Never fumble skill usage.

More Criticals
Increases critical chance for bladed weapons and hard forms.

Stunning
Increases stun chance with blunts and soft forms.

Hermetic Crit
50% increase in the critical chance of hermetic spells.

Spiritual Crit
50% increase in the critical chance of spiritual spells.

Increase Healing
10% increase in the amount of healing you provide.

Increase Prot Duration
20% increase in the duration of your protective spells.

Other

Safe Ress
Never lose stats or skill training when being resurrected.

Eat All
Change racial dietary requirements to 'pantophage.'

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