Description: Burly and powerful, Flynds are mangy humanoids with the heads and coloration of hyenas. Evil to the core, these scavengers of society delight in the torment of other species. All Flynds possess a warped sense of humor, psychotic to the point of insanity. Their incessant cackling, giggling and snickering drives other races to paranoia. Loyal to no one and considered useless by just about everyone, Flynds are grunts of darker forces, charging into combat where other just about everyone, Flynds are feared for their ability to 'cull the weak'.
Str: high (8/10)
Agi: average (6/10)
Dex: average (6/10)
Con: high (8/10)
Int: horrible (1/10)
Wis: low (4/10)
Per: good (7/10)
Cha: poor (2/10)
Siz: 6'6" (78)
Weight: 71 kg
Maximum Age: 60 years
Dietary Requirements: scavenger
Number of limbs: two
Natural Armor: weak (4/9)
Natural Weapons: moderate (5/11)
Experience Rate: 88%
Skill Maximum: 100%
Hermetic Spell Maximum: 20%
Spiritual Spell Maximum: 90%
Vision: light, dark and ultra dark conditions
Slots: a brow, a head, two eyes, a neck, an amulet, a brooch, a cloak, an upper torso, a lower torso, two shoulders, two upper arms, two lower arms, two wrists, two hands, two fingers, a belt, two upper legs, and a tail. (26)
Advantages: enhanced hearing, enhanced olfactory sense.
Disadvantages: animal and half exp if good.
Miscellaneous: natural terrain: wasteland.
Resistances and Vulnerabilities: Takes 70% more fire damage and 10% less poison damage.
Immune to: physical diseases
Disease Carrier: physical diseases
Disease Susceptibility: 100% to mental diseases
Damage Regeneration: good (4/5)
Mana Regeneration: moderate (2/5)
Endurance Regeneration: excellent (5/5)
Emotes: fcackle, fflea, flaugh, fmange, fmean and fsnig.
Commands: fgiggle, hyena and kerit.
Good Guild Matches: fallen, fighter, jomsviking, ranger and sentinel.
Average Guild Matches: abjurer, cultist, druid, hand and psionicist.
Poor Guild Matches: alchemist, bard, biomancer, mage, merchant, monk, necromancer, paladin and templar.