Homeworld: Sosel
Description: Dragons are ancient beasts well known for their greed and strength, their breath weapons and their size. However, what many do not know is that dragons must rely upon their hoards of gold to grow, that dragon colors are based on their alignment, and that a dragon's color determines its vulnerability and resistance. Dragons are notorious for their laziness. While powerful, dangerous creatures, they are sluggish and prone to long naps. Dragon resistance is determined by their color upon first use of the dsleep command.

Stat Potential
Str: excellent (9/10)
Agi: horrible (1/10)
Dex: poor (2/10)
Con: high (8/10)
Int: good (7/10)
Wis: moderate (5/10)
Per: excellent (9/10)
Cha: horrible (1/10)
Siz: 11'8" (140)
Weight: 989 kg
Metarace: Drakhen

Maximum Age: immortal
Dietary Requirements: corpophage
Number of limbs: two
Natural Armor: exceptional (9/9)
Natural Weapons: devastating (11/11)
Experience Rate: 110%
Skill Maximum: 75%
Hermetic Spell Maximum: 100%
Spiritual Spell Maximum: 60%
Heartbeat: very slow (45 seconds)
Vision: light, dark and ultra dark conditions

Slots: a brow, two eyes, a neck, an amulet, a brooch, a cloak, two upper arms, two wrists, a belt, two upper legs and a tail. (15)
Advantages: enhanced hearing, enhanced olfactory sense, gets bite attack, gets tail attack, gets wingtip attack, infravision, is horned, see invisible, see magic and wings.
Disadvantages: cannot ride mounts and large appetite.
Miscellaneous: natural terrain: caverns, nonhumanoid and speaks with a lisp.
Resistances and Vulnerabilities: None (but see dsleep)
Disease Susceptibility: 100% to magical diseases
Damage Regeneration: poor (1/5)
Mana Regeneration: poor (1/5)
Endurance Regeneration: poor (1/5)
Emotes: dflap, dgrin, dpick, dpurr, dsmoke and dwhip.
Commands: breathe, csniff, dive, dsleep, feast and geat.
Good Guild Matches: monk
Average Guild Matches: alchemist, biomancer, mage and merchant..
Poor Guild Matches: abjurer, bard, cultist, druid, fallen, fighter, hand, jomsviking, paladin, psionicist, ranger, sentinel and templar.

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