Detect Evil


Casting time: 2 rounds
Spell cost: 30
Spell level: 1
Spell category: divination
Affecting stats: perception
Offensive: No
Location: Anywhere
Target: livingtarget
Range: room
Components: VS
HnP cost: 1
Alignment: Cannot be Evil.


This spell will detect the alignment of any one person or creature.


This spell may give false negatives for determining whether attacking a mob costs honor points.

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