Skill Characteristics
Action Duration: 3
Endurance cost: 20
Affecting stats: con luk
Resisting stats:
Skill Category: religious
Skill Level: 12
Skill Type: Non combat
Skill Targetting: none
Skill Description
This skill sacrifices some of the user's blood in a ritual of darkness, restoring some of his magical power. In effect, hit points and endurance are traded for mana. Constitution, luck, and skill percentage affect the chance of success in this ritual.
Notes
Dark Ritual replenishes 52 Spell Points at a cost of 50 Hit Points as well as the endurance cost for using this skill.
As a note, Dark Ritual CAN reduce a cultist to negative hit points, but the cultist remains conscious and may regenerate (and heal) normally, and the cultist may not use Dark Ritual until they are in positive hit points. Thus, it is very rare for a cultist to actually kill themselves with this skill, but it is possible.