Damage Wards
Characteristics
Casting time: 4 rounds
Spell cost: 300
Spell level: 14
Spell category: divination
Affecting stats: wisdom
Offensive: No
Location: Anywhere
Target: livingtarget
Range: room
Components: V S
Alignment:
Description
This sets up damage wards on an individual for the damage types an abjurer can protect against. A ward is a dormant, invisible field, that awaits a specific triggering event, in which case it expends its energy and dissipates. These wards are triggered by incoming damage of the appropriate damage type.
Notes
page_revision: 2, last_edited: 1256566479|%e %b %Y, %H:%M %Z (%O ago)





