Homeworld: None
Description: Defying all concepts of natural classification, the Chimaera
are terrifyingly massive abominations created by dark or forbidden magics
to combine the most dangerous aspects of both natural and unnatural beings.
All Chimaera consist of every conceivable kind of living creature, as well
as inorganic and unliving things. They often have several heads with
wicked fangs, a thick serpentine torso with claws, pincers, humanoid arms,
and the stinger of a scorpion upon the tip of a prehensile tail, and sheets
of metal bolted into broad strips of undead flesh. Chimaera differ wildly
in appearance according to their creators' whims, but all share the nearly
unstoppable ferocity and uncanny regenerative abilities inherent in their
Avala leads the Chimaera race.

Stat Potential
Str: excellent
Agi: good
Dex: good
Con: high
Int: bad
Wis: horrible
Per: good
Cha: horrible
Siz: 20'0'
Weight: 1141 kg
Metarace: Construct

Maximum Age: immortal
Dietary Requirements: omnivore
Number of limbs: three
Natural Armor: very good
Natural Weapons: very good
Experience Rate: 50%
Skill Maximum: 90%
Hermetic Spell Maximum: 20%
Spiritual Spell Maximum: 20%
Heartbeat: rapid
Vision: light and ultra light conditions

Slots: a brow, three heads, five eyes, three necks, an amulet, a brooch, an
upper torso, two shoulders, two lower arms, two wrists, two hands, three
fingers, a belt, two feet and a tail.
Advantages: can't fall unconscious and moderate stun resistance.
Disadvantages: animal, cannot rest, cannot sleep, fish, insect, large
appetite and non-flesh being.
COMPLETING A SPECIAL QUEST, natural terrain: none and nonhumanoid.
Resistances and Vulnerabilities: none.
Disease Carrier: physical diseases
Disease Susceptibility: 100% to mental diseases

Damage Regeneration: excellent
Mana Regeneration: poor
Endurance Regeneration: excellent
Emotes: cfury, citch, click and
Poor Guild Matches: abjurer, alchemist, bard, biomancer, cultist, druid,
fallen, fighter, hand, jomsviking, mage, merchant, monk, necromancer,
paladin, psionicist, ranger, sentinel and templar.

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