Homeworld: Raji
Description: The Arcanus are tall, blue, hairless giants skilled in the arts of magic and artifice. Specializing in trade between the worlds, the Arcanus are often negotiators and arbiters between other races who would not normally see eye-to-eye. Arcanus are often accused of being loyal only to each other. In reality, the Arcanus choose their allegiances carefully and do not make many friends. When money and magic are involved, Arcanus take matters very seriously.
Stat Potential
Str: moderate (5/10)
Agi: horrible (1/10)
Dex: good (7/10)
Con: moderate (5/10)
Int: unsurpassable (10/10)
Wis: moderate (5/10)
Per: moderate (5/10)
Cha: moderate (7/10)
Siz: 12'0" (144)
Weight: 428 kg
Metarace: Jotun
Maximum Age: 65 years
Dietary Requirements: omnivore
Number of limbs: two
Natural Armor: weak (5/9)
Natural Weapons: weak (4/11)
Experience Rate: 89%
Skill Maximum: 75%
Hermetic Spell Maximum: 95%
Spiritual Spell Maximum: 25%
Heartbeat: slow
Vision: light, and ultra light conditions
**Arcane Skill Bonus: 5%
Slots: a brow, a head, two eyes, a neck, an amulet, a brooch, a cloak, an upper torso, a lower torso, two shoulders, two upper arms, two lower arms, two wrists, two hands, two fingers, a belt, two upper legs, two lower legs and two feet. (29)
Advantages: none.
Disadvantages: claustrophobia.
Miscellaneous: natural terrain: none.
Resistances and Vulnerabilities: Takes 15% more harm damage.
Disease Susceptibility: 100% to magical diseases
Damage Regeneration: moderate (2/5)
Mana Regeneration: good (4/5)
Endurance Regeneration: average (3/5)
Emotes: aassess, ablue, acoin, adeal and apower.
Commands: gshift and runekey.
Good Guild Matches: biomancer, mage and necromancer.
Average Guild Matches: alchemist and merchant.
Poor Guild Matches: abjurer, bard, cultist, druid, fallen, fighter, hand, jomsviking, monk, paladin, psionicist, ranger, sentinel and templar.